# Studio Review Scorecard

Score each criterion: **0 absent or harmful**, **1 promising but incomplete**, **2 clear and convincing**.

| Criterion | Question |
|---|---|
| Dominant focus | Is one intention unmistakably primary? |
| Calm starting state | Can the user understand where they are without scanning a dashboard? |
| Conversational usefulness | Does dialogue advance real work rather than decorate navigation? |
| Realm intelligence | Do Wisdom, Stance, Abilities, and Connections improve the outcome? |
| Element clarity | Can users recognize, address, expand, use, and dismiss relevant Elements? |
| Progressive disclosure | Does complexity arrive only when needed? |
| Trust and authority | Are consequence, visibility, permissions, gates, and provenance legible? |
| Recovery | Can users understand failure, retry, cancellation, rollback, and return? |
| Visual character | Does it feel warm, deep, human, composed, and vivid without haze or noise? |
| Spatial precision | Are boundaries and relationships stable, intentional, and understandable? |
| Taxonomy fidelity | Does behavior follow canonical distinctions without exposing taxonomy as a menu? |
| Capability evidence | Does the pass prove its declared capability outcomes and states? |

## Automatic-fail conditions

- Several unrelated activities compete at equal weight.
- A consequential Action has no understandable gate or Record.
- Color is the only way to distinguish meaning.
- The interface claims capability coverage from a label or button alone.
- An Artifact or Source is presented as an autonomous agent without an explicit Actor relationship.
- A proposal is presented as canonical inherited truth.

## Gate guidance

- **Advance:** no automatic fail; all relevant criteria score 2, or a score of 1 has an explicit bounded follow-up.
- **Revise:** the core hypothesis remains viable but one or more relevant criteria score 0 or multiple criteria score 1.
- **Stop and resolve evidence:** authority, taxonomy, provenance, or source contradiction prevents a trustworthy design decision.
