# Realm Intelligence Contract

Complete every row or mark it **Not applicable** with a reason.

| Dimension | Definition | Evidence or proposal |
|---|---|---|
| Name and purpose | Why this Realm exists | |
| Audience | Actors served and excluded | |
| Promised outcomes | What becomes possible here | |
| Non-goals | What this Realm should not do | |
| Wisdom | Grounding sources, freshness, provenance | |
| Stance | How the Realm interprets and responds | |
| Abilities | Actions it can perform | |
| Automations | Triggered or scheduled behavior | |
| Connections | External systems and dependencies | |
| Actors | Human and intelligent participants | |
| Elements | Important resources, Sources, Artifacts, and Records | |
| Roles and authority | Who may see, propose, authorize, execute, reverse | |
| Privacy and visibility | Default and exceptional boundaries | |
| Policies and gates | Conditions before consequential Action | |
| Default state | Calm starting scene and suggested next moves | |
| Attention states | What deserves interruption and why | |
| Records | Durable evidence created by Actions | |
| Recovery | Failure, interruption, retry, reversal | |
| Compute | Visibility, constraints, and depletion behavior | |
| Treasury | Custody, governance, and value flows if applicable | |

## Readiness test

A Realm is ready for interface design only when three representative intentions and three exceptional conditions can be explained through this contract without inventing missing authority, data, or intelligence.
