# Design Index

## Outside the Studio

These five existing journeys are preserved unchanged in the renamed menu.

| # | Design | Primary purpose |
|---|---|---|
| 1 | Landing Page — Outside The Field | Visitor understands Kiduna and requests early access |
| 2 | Sign-up Start — Outside the Field | Invitee enters through a valid inviter code |
| 3 | Checkout — Outside the Field | Invitee reviews and confirms the offered path |
| 4 | Organization Selection — Onboarding | New Presence selects the relevant organizational context |
| 5 | Resources — Outside the Field | Member uses web resources before entering the Studio |

## Inside the Studio

| # | Design | Evidence | Primary pattern |
|---|---|---|---|
| 1 | Calm Realm start | Accepted Gate 1 | Focused return without a dashboard |
| 2 | Scheduling instrument inside conversation | Accepted Gate 1 | Structured instrument appears inline and remains part of conversation |
| 3 | Palo Alto project work | Accepted Gate 1 | Matt, Sources, expanded Element, Gate, decision, and Record cohere around one outcome |
| 4 | Inner Clinic | Gate 2B.1; review open | Clinician-reviewed patient-record explanation with source limits |
| 5 | The Nature of Work | Gate 2B.1; review open | Private insight becomes eligible collective learning only through explicit contribution |
| 6 | 2nd Cavalry | Gate 2B.1; review open | Oral history preserves provenance, visibility, redaction, release authority, and correction |

Every Inside design has a Presence Story and Engineering Notes card in the Design Lab. Those cards are part of the review evidence and can be copied in full.
