# Pack Manifest

## Program controls

- `START_HERE.md` — purpose, source order, settled constraints, open questions, and immediate next step.
- `AGENTS.md` — controlling instructions for Codex or another agent environment.
- `CLAUDE.md` — controlling entry point for Claude Code.
- `WORKING_PLAN.md` — eight gated design phases with measurable completion criteria.
- `NEXT_PROMPT.md` — copy-ready instruction for the first bounded design round.
- `GATE_2_ACTIVATION_PROMPT.md` — copy-ready instruction for the Realm Intelligence Contract round.
- `GATE_2A_REVIEW_INDEX.md` — review order, decisions requested, and complete Gate 2A artifact map.
- `DECISION_LOG.md` — accepted, rejected, revised, and deferred decisions.
- `OPEN_DECISIONS.md` — contradictions, source gaps, and unresolved product choices.
- `CONTRADICTION_REGISTER.md` — numbered contradictions, ambiguities, and missing evidence that may not be silently resolved.
- `SOURCE_REGISTER.md` — source provenance and use limitations.
- `TAXONOMY_IMPACT_LOG.md` — versioned taxonomy changes and explicit non-changes for each design turn.

## Design definition

- `DESIGN_DIAGNOSIS.md` — why the dashboard works and why prior Field explorations lost clarity.
- `STUDIO_DESIGN_SYSTEM_BRIEF.md` — the one-center product and interaction hypothesis.
- `REALM_EXPERIENCE_MODEL.md` — how a Realm becomes usefully intelligent.
- `INTERACTION_PATTERN_LIBRARY.md` — reusable conversational, instrument, Element, action, and Atlas patterns.
- `CAPABILITY_COVERAGE_STRATEGY.md` — how to cover 172 capabilities without recreating 209 screens.
- `VISUAL_SYSTEM_DIRECTION.md` — hierarchy, color, geometry, typography, motion, and accessibility direction.
- `DESIGN_EXPERIMENTS.md` — the three-scene first experiment and later progressive-disclosure tests.

## Gate 2A definition pack

- `GATE_2A_EVIDENCE_LEDGER.md` — inherited requirements, accepted decisions, owner direction, domain evidence, working proposals, and contradictions.
- `COLLECTIVE_AGENCY_MODEL.md` — authority envelopes, ongoing Realm activity, attention, contribution scope, collective reflection, Records, and recovery.
- `FIELD_REALM_SURFACE_RELATIONSHIPS.md` — canonical semantic relationships and non-canonical Lens/Stage/Atlas boundaries.
- `REALM_INNER_CLINIC.md` — complete Inner Clinic Realm Intelligence Contract.
- `REALM_NATURE_OF_WORK.md` — complete The Nature of Work Realm Intelligence Contract.
- `REALM_2ND_CAVALRY_SERVICE_ALLIANCE.md` — complete 2nd Cavalry living-history, service, and connection Realm system contract.
- `GATE_2A_INTENTION_AND_EXCEPTION_FLOWS.md` — nine intentions, nine substantive exceptions, and six expanded behavioral storyboards.
- `CROSS_REALM_BEHAVIOR_MATRIX.md` — exact behavioral differentiation across the three Realms.
- `GATE_2B_SCENE_BRIEFS.md` — exactly six recommended scene briefs with observable acceptance criteria.
- `GATE_2A_COMPLETION_AUDIT.md` — evidence, completeness, consistency, readiness gaps, and gate recommendation.

## Reusable skills

- `skills/design-kiduna-realm/`
- `skills/compose-kiduna-interaction/`
- `skills/audit-kiduna-capabilities/`
- `skills/review-kiduna-studio/`

Each skill includes a valid `SKILL.md`, interface metadata, and a focused reference template or scorecard.

## Portable evidence

The `references/` directory contains the 172-row capability catalog, repository snapshots, inventory summary, selected V1 audit documents, current complete canonical Taxonomy Version 1.3.3, its complete Version 1.3.2 predecessor, and the superseded Version 1.3.1 update for historical traceability.
